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Locked Reverse Engineering and Memory Hacking with Cheat Engine


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What you'll learn

    Debug programs with Cheat Engine
    Reverse engineer programs
    Solve CrackMe challenges
    Disassemble programs into assembly code
    Setting breakpoints and stepping through code
    Modify program behaviour
    Hacking and patching process memory
    Code Injection
    Writing Trainers (Loaders)
    Lua Scripting to hack memory
    Assembly scripting to do byte patching
    and more...

This course includes:

    2.5 hours on-demand video
    10 downloadable resources
    Full lifetime access
    Access on mobile and TV
    Certificate of completion


    Windows PC
    Some Assembly or Lua background would help, but not mandatory


If you had always wanted to learn how use hack a program's memory, to reverse engineer and debug software, then this is the course for you.This course is an introduction to Reverse Engineering for anyone who wants to get started in this field. It is suitable for software developers who want to learn how software works internally and also for reverse engineers who want to fix bugs where the source code is not available. Traditionally, we use tools like x64dbg, OllyDbg for reverse engineering and debugging. Howevever, those tools have their limitations as they rely on file patching to modify program behaviour. But what if the files could not be patched. Here Cheat Engine shines. Cheat Engine is a memory hacking tool. It is used by Gamers to hack games in order to cheat. Cheat Engine's main strength is its memory scanning, code injection, or process patching. This course will equip you with the knowledge and skill to use Cheat Engine in addition to whatever other tools you might already be familiar. It is also suitable for absolute beginners with no knowledge of reversing, as I will take you from zero to hero.

In this course we will learn Cheat Engine by hacking CrackMe challenges.  A CrackMe is a small program designed to test a programmer's reverse engineering skills.

What you will learn

    How to disassemble programs into assembly code

    Dynamic Analysis

    Setting breakpoints and stepping through code

    Modify program behaviour

    Patching process memory

    Locating address to do memory patching

    Writing custom Memory Hackers (trainers) using Cheat Engine to hack and patch memory

    Creating Lua Scripts for process patching

    Break and Trace

    Cone Injection

    Direct Memory Patching

    and more...


    Knowledge of Assembly would be helpful but not compulsory

    Windows PC

Who this course is for:

    Beginners to Reverse Engineering
    Game Hackers who want to try their hand at hacking windows programs
    Programmers with want to learn debugging
    Students who want to know how programs work internally
    Anyone interested in learning how to hack and patch process memory

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