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Locked Android Programming with Kotlin for Beginners


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Build smart looking Kotlin apps with UI and functionality for the Android platform

Key Features

Start your Android programming career, or just have fun publishing apps on Google Play marketplace

The first-principle introduction to Kotlin through Android, to start building easy-to-use apps

Learn by example and build four real-world apps and dozens of mini-apps

Book Description

Android is the most popular mobile operating system in the world and Kotlin has been declared by Google as a first-class programming language to build Android apps. With the imminent arrival of the most anticipated Android update, Android 10 (Q), this book gets you started building apps compatible with the latest version of Android.


It adopts a project-style approach, where we focus on teaching the fundamentals of Android app development and the essentials of Kotlin by building three real-world apps and more than a dozen mini-apps. The book begins by giving you a strong grasp of how Kotlin and Android work together before gradually moving onto exploring the various Android APIs for building stunning apps for Android with ease. You will learn to make your apps more presentable using different layouts. You will dive deep into Kotlin programming concepts such as variables, functions, data structures, Object-Oriented code, and how to connect your Kotlin code to the UI. You will learn to add multilingual text so that your app is accessible to millions of more potential users. You will learn how animation, graphics, and sound effects work and are implemented in your Android app.


By the end of the book, you will have sound knowledge about significant Kotlin programming concepts and start building your own fully featured Android apps.


What you will learn

Learn how Kotlin and Android work together

Build a graphical drawing app using Object-Oriented Programming (OOP) principles

Build beautiful, practical layouts using ScrollView, RecyclerView, NavigationView, ViewPager and CardView

Write Kotlin code to manage an apps' data using different strategies including JSON and the built-in Android SQLite database

Add user interaction, data captures, sound, and animation to your apps

Implement dialog boxes to capture input from the user

Build a simple database app that sorts and stores the user's data

Who this book is for

This book is for people who are new to Kotlin, Android and want to develop Android apps.It also acts as a refresher for those who have some experience in programming with Android and Kotlin.


Table of Contents

Getting Started with Android and Kotlin

Kotlin, XML, and the UI Designer

Exploring Android Studio and the Project Structure

Getting Started with Layouts and Material Design

Beautiful Layouts with CardView and ScrollView

The Android Lifecycle

Kotlin Variables, Operators, and Expressions

Kotlin Decisions and Loops

Kotlin Functions

Object-Oriented Programming

Inheritance in Kotlin

Connecting Our Kotlin to the UI and Nullability

Bringing Android Widgets to Life

Android Dialog Windows

Handling Data and Generating Random Numbers

Adapters and Recyclers

Data Persistence and Sharing

Localization

Animations and Interpolations

Drawing Graphics

Threads and Starting the Live Drawing App

Particle Systems and Handling Screen Touches

Android Sound Effects and the Spinner Widget

Design Patterns, Multiple Layouts, and Fragments

Advanced UI with Paging and Swiping

Advanced UI with Navigation Drawer and Fragment

Android Databases

A Quick Chat Before You Go

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